Archive for September 27th, 2010

DC Comics Names Bob Harras EIC

Former editor at Marvel Comics Bob Harras was named the new Editor In Chief via DC Comics blog: The Source. Here is the official release:

“Monday, September 27th, 2010

By David Hyde

New York, NY, September 27—Robert Harras has been named Editor-in-Chief, VP, DC Comics, it was announced today by DC Comics Co-Publishers Jim Lee and Dan DiDio. Harras will oversee editorial for DC Comics, DC Universe, MAD Magazine and Vertigo and will be based in New York City, reporting directly to the Co-Publishers. Harras becomes the company’s first Editor-in-Chief in nearly 10 years since the position was held by Jenette Kahn from 1981 to 2002.

“Bob Harras’ personal and creative integrity is respected and renowned throughout the comic book industry,” said Jim Lee, DC Comics Co-Publisher. “As an editor, he provides invaluable insight into storytelling and character.”

“We could not be more excited to make this announcement,” said Dan DiDio, DC Comics Co-Publisher. “Bob is a tremendous evaluator of talent, character and story. He is a proven leader who brings a keen understanding of the marketplace to the position.”

Prior to being named Editor-in-Chief, Harras was the Group Editor, Collected Editions at DC Comics.

Before joining DC Comics, Harras was the Editor-in-Chief of Marvel Comics from 1995 to 2000.

 

Halo:Reach – Noob Review (Part 3)

Conclusions

I’m a bit saddened by typing this, but I must say that this game just doesn’t really do anything for me. Were it any other game, I might be less critical, but this is Halo we are discussing. It is the flagship title of the XBOX 360 game system. Halo is the Mario of Microsoft. Would I recommend this game to someone? Well at this point, anyone who plays video games, even on an intermediate interest level already has this. So would I recommend it to a new player?

In the end I would say yes, but reluctantly. After-all, Halo is the invitation to the masked ball. Anyone who wants to play online with others will have this game. There is a 90% chance that someone you know has this title, and will be able to meet up with you online. It’s the main reason I got the game. It’s the social event of the season. I am just not convinced it was worth the hype.

I finally finished the campaign yesterday, and I realized at the end why I didn’t care for ODST, or Halo:Reach. I want to win. I want to stand victorious over my enemies. I want the hours I spent to mean something, and to give me great joy. The last 3 incarnations of Halo have all ended in tragedy. Even the gangbuster Halo 3 was a downer ending, but it was fitting. Reach, well we knew we were doomed, and we played anyway. A high compliment to Bungie: No matter how it ends, we are willing to play it.

And at the end what do we have? We have a campaign that was depressing, and ends on a downer. We have online play that will sustain a good player for a long while, and we have title with an enormous fan base that can be socially fulfilling. I can’t say I had much fun so far, but there have been some bright moments. Perhaps I have lived the Space Marine fantasy enough with Halo 1-3, but being a cowboy in Red Dead Redemption was more fun, and being a race car driver on Burnout was always fun. I like first person shooters, and I actually like online slayer mode from time to time, but this somehow hasn’t been fun to me yet.

Maybe the new armor types will bring some more fun to the playing field, but I haven’t really experienced anything new compared to Halo:3 other than frustration. I’m hoping that a growing level of expertise will help my malaise, and perhaps Bungie will update some of these maps, but for the time being I will have to keep logging on and hoping that the fun is around the corner.

 

Mozilla Mobile Phones

As a “geek” (or the residential skinny guy with glasses) we get asked many questions about technology, or the future of technology. If someone wanted to anticipate the future of smart phones, they would look no further than the Seabird phone concept:

This is just a concept from award-winning designer Billy May, who works at Mozilla. Now while Mozilla has no plans for producing a cell phone, they do have a mobile program, but there are no plans in the future to jump into the cell phone fray with Apple’s iPhone or Google’s HTC phones. This Seabird concept does show where the brighter minds in the world are going to push the consumer-based cell phone market using Mozilla’s Community-driven mobile phone concept to create a phone that many bright minds will influence. With integrated pointing devices, projected keyboards and projected screens, the future looks bright. Hopefully, brighter minds will be able to make the dreamy qualities of the Seabird practical.  I’m sure these gorgeous screens, easy input devices, and projection screens have been kicked around various cell-phone making corporations, but battery life, cpu cycles and the amount of computing power necessary to pull this kind of tech off will continue to keep devices like this in the Sci-Fi category instead of consumer retail.

One can dream though.

More info on Mozilla’s mobile phone concept at Mozillalabs.com

 
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